Unreal Tournament Realism

Discussion in 'Signatures' started by 4v `Burning Phoenix, Jul 23, 2008.

  1. <div align="center">[​IMG]

    [​IMG]

    [​IMG]

    I finally decided to try this realism stuff out, and I ended up with this.

    This is the original stock I used for the base.

    The render is obviously from here on GR, and here is the link.

    Comments/Criticisms are welcome!</div>
     
  2. .Immortal

    .Immortal Well-Known Member

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    That's cool, I just don't like the way he's placed. Maybe it needs more stock in the background and something overlapping him in the foreground.. It just seems that he isn't blended well.
     
  3. Added a v2.
     
  4. Faith.09

    Faith.09 Banned from GR

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    The green is really weird, other than that, its cool :)

    gj
     
  5. Added a v3 with normal green crap. :)

    Thanks for the comments!
     
  6. .infinite

    .infinite Senior Member

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    I don't like the tech brush just thrown in there, but that's just me. Also the title is kind of an oxymoron.
     
  7. Not a tech brush, all original work by me :)

    And the title is, in fact, an oxymoron, except for the fact that I'm stating what it is. Unreal Tournament is a game, realism is the style of sig.
     
  8. LL5

    LL5 Senior Member

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    Good Job. Your best by far.
     
  9. BE Dizzee

    BE Dizzee Well-Known Member

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    love the dept and colours dude, really nice.
    But i dont really like the tech stuff, but that's just me. At least the the gray colour of it, maybe make it white ... ;)
     
  10. dinges

    dinges Senior Member

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    yay for realism activity on gr :D
    awesome sig man, love the colors
     
  11. nitrx

    nitrx Well-Known Member

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    tbh, i dont think UT3 takes place in space:P

    for your next one just try to find a more suitable background and work on lighting/composition

    not bad for your first realism tag though
     
  12. Transluc3nt

    Transluc3nt Well-Known Member

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    The green seems out of place and over contrasted. I like the rest of the sig though.
     

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