Personally i'm glad the steal item was introduced, i've seen for awhile the staff have been trying to solve the credit inflation problem which for awhile has been a HUGE problem. This steal item solution was the quickest and easiest way. In 2 days we've removed so many credits compared to the 6 months leading up to this. Before the issue of losing credits blots out your train of thought think about it. For awhile now ive been here and the most enjoyment i've gleaned from this site was when i was learning graphic design and when i purchased tags not to capitalize on them and build my credit wealth but to observe how they were made so you could improve your own craft. Since that point we the members have dug a huge hole for ourselves gamerenders till 2 days ago was run by the credit. Everything was about making credits. Learning web design was strictly for the purpose of making credits. Where'd all our talented artists go? Why was the credit making us so greedy and selfish? For awhile our community has based ourselves on fake money. The top members on gamerenders were no longer our top designers but those who had the most credits?! The concept of credits has sent us on a selfish downward spiral. Don't believe it? Just look at the negative credits members here have, which i myself have. The conclusion of this greedy spiral concluded in us turning on the community and our friends. That goes for you to staff... If your looking for someone to blame don't point fingers at dementia, the staff, or the people that stole from you. You need only to look at yourself because we dug ourselves this hole. Sure many suffered from it i myself lost thousands of credits. But is the suffering of few a worthy sacrifice to get us out of the hole we ourselves dug...? Yes i believe so once again gamerenders will be a place of learning and resources and for those of you who lost many credits just think of this the value of the credit will significantly rise with the removal of inflation. If you were able to get to a wealthy position by working for it your more than capable again. Just remember to not turn to greed and lose your desire to learn and share what truly matters on this site. The community and graphics not fake money.
<span style="font-family:Comic Sans MS">preach on. it's not completely back yet but give it a week so all this can die down dem you suck.....i wanted the first post lol</span>
Hmm, I would say have an item that costs about 5k to make yourself safe from being stolen from. Call it... NORTON.
Well, lets not take the fun out of it, reduces the chance of getting robbed. So the robber (normally having 50%?) would now have 25%, and possibly increase the punishment, from 200% to 250%. It would teach people a lesson
were not trying to teach the robbers a lesson i myself did it for fun we are trying to get credits out lol i spent almost all my credits on items 3.3k=2 items so the best way is to keep it the way it is