Pretty Good A Yourself and AF ..how you guys doing..or better yet what you guys cooking under that hood ? BTW I see the COW.haa
Akiran, this is what I want you to do, and it will be the deciding factor for whether or not you are accepted into the crew. I want you to make a Large Piece. Anything you want. But it has to be quite good. (Obviously) We can see you have talent, and would get better within the crew, but we want to see that you will strive to achieve that placement. Good luck!
Name: Fallen / Taylor Why Artistic Genesis: Since I joined Game Renders, I've always been a fan of AG. The amount of talented artists you guys have is ridiculous. I how that if I join that I would be able to become better as an artist, and will learn a lot of new things. Previous Crews (Explain Why You Left Each): Current, BC. We have good members, were just not active in anyway shape or form. Its depressing, I need a crew that will be constantly keep me striving to improve. Describe Your Activity On GameRenders: I've been a fairly active member in the past, but I'm coming back from a fairly big break, about 5 months. So, I'll be active once more. How Could You Help Advance The Crew: I can give CnC, I love doing collabs with people, so if people are looking for partners. I'm pretty good at organizing, and doing events with the crew/people. Also, I think that after being with artists of the caliber of you all, I could really advance, and hopeful be an asset in battles. Signature Previews: 1. 2. 3. 4. 5. Latest: Large Piece Previews: (At least two) 1. http://fallen-water.deviantart.com/art/Black-Sorrow-80108980 2. http://fallen-water.deviantart.com/art/Good-vs-Evil-80412769 3. http://i44.tinypic.com/o6i6tf.png Hope you guys give me a shot, I'd appreciate it.
Hmm, I think I'm going to have to put my app on hold for a bit. Not because of issues but because my creative juices don't seem to be flowing as of late. The concepts aren't coming to me. However, once I do get a concept and create the LP, I'll post it here or re-apply again later.