Street Fighter

Discussion in 'Signatures' started by iqbal2144, Dec 24, 2007.

  1. iqbal2144

    iqbal2144 Well-Known Member

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    i put a request in for anyone to make me a sig but no one did so i had a go and made it myself here it is:

    [​IMG]

    CnC please (i quite like it)

    EDIT: i made a rookie mistake heres the redo:

    [​IMG]
     
  2. .Atreyu

    .Atreyu Well-Known Member

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    needs more depth.
    And did you make the effect in his hands or was that part of the render?

    other than that, nice tag.

    Oh, didnt see the street fighter logo there, that needs to go imo.
    Ryu was always my favorite character
     
  3. qasvortex

    qasvortex Well-Known Member

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    i agree needs more deph, try making apply img then going to Filter > other > high pass (chose any setting from 0 - 20 (i think)) after tht set tht layer to softlight fiddle round with opacity and ur done.

    try adding gradient maps. and try adding Gaussian blur and sharpen filters they always come in handy for deph and cool effects


    hope tht helped
     
  4. Kennedy

    Kennedy Senior Member

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    Get rid of the faded text it doesn't look good like that

    also add more detail to bg, it seems pretty repetitious right now
     
  5. boobsmagee

    boobsmagee Well-Known Member

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    its just kind a plain and simple
    and on top of that its kinda tall mate
    i dont think depth is the facter that needs to be focused on here
    could use better effects, and lighting

    you can see the edge of the render layer, and certain things look outta place
    i just recommend looking at summore tuts
    it was a nice idea and a nice attempt but it could use some obvious work
     
  6. iqbal2144

    iqbal2144 Well-Known Member

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    thanks for the hints guys ill try and improve for next time

    plus could you recommend some tuts plz
     
  7. Whitesock

    Whitesock Well-Known Member

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    Try to work the render into the sig. That way it won't look like you slapped a render over a backround.

    Photoshop
    The GIMP
     

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