Ragefast Vs Arcane Paladin

Discussion in 'GR Classic Archive' started by ragefast, Apr 8, 2006.

  1. ragefast

    ragefast Well-Known Member

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    lol okie dokie this is MY first challenge lol so any cunstructive criticism or tips are appreciated ^.^ why u didnt like mine lol's so0o0o

    5 cred goes to winner lol's =P

    First to 10 votes or 0-5 KO

    Arcane Paladin:
    [​IMG]


    Ragefast:
    [​IMG]

    Good Luck Arcane =P and much tips lol's thnx
     
  2. TeRmiNaL.

    TeRmiNaL. Well-Known Member

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    Arcane Paladin GMV his rednser suits the bg very well

    Ragefast you went overboard with brushing and it needs more depth but the text replection is nice
     
  3. SM Ascillor

    SM Ascillor Senior Member

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    Paladin gmv: looks cleaner.

    I was tempted to vote for Ragefast, just because in terms of effort put into the sig Ragefast seems to have done more - Paladin make the bg stand out more, don't cover the whole sig with the render.

    Ragefast, try using a render instead of a sprite to start off - sprite sigs require subtle brushing to blend the sprite in. Here at gamerenders.com you can find tons of renders.

    Work on your background, it's a bit plain and random. Your moltres sig has a much better background than this one.

    Your render doesn't have to be placed on the edges, try also placing slightly off center or in the center.

    About text I suggest trying out different text besides "blade" text to see what works - try using default texts, they're underrated, and if not you can d/l some nice fonts ww.dafont.com.

    Add a border - ctrl + a > edit > stroke > 1 pixel black works well for most sigs, at least for now.
     
  4. .ArctiC.

    .ArctiC. Well-Known Member

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    guys, if you could give me tips too that'll be cool.
     
  5. SM Ascillor

    SM Ascillor Senior Member

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    Well like I said before, judging from the sig you're battling with and your current, I personally think you're covering up too much space with the render. I'd scale it down some and get some more of the background in.

    Also I'd say you're at the level where you can start working on lighting and depth - your current sigs are too flat.
     
  6. ragefast

    ragefast Well-Known Member

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    lol's you guys know lots thnx for the tips ^.^ and it was pretty cool how like u knew exactly what text i used o_O lol's im more for that kinad text i mainly use blade or resident evil lol's but ya think for the tips =P o and the moltres one looks better cuse i actually blended and didnt blend at all on this one :rofl: but thats my fault =P
     
  7. Underdog.

    Underdog. Senior Member

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    arcane, 3-0, a lot cleaner, better render
     
  8. allmadd

    allmadd Well-Known Member

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    Arcane Paladin gmv

    better render + cleaner
     
  9. divinity

    divinity Senior Member

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    Arcane Paladin GMV.
    not fan of sprite sigs, and AP's was nice and clean
     
  10. ragefast

    ragefast Well-Known Member

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    Lol okie dokie Arcane Paladin wins =P good job lol's i knew i was gonna lose but hey at least i tried lol's ill send you the 5 credits ^.^ <_<
     
  11. Kalli

    Kalli Senior Member

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    Yea at least you tried....thats always the good thing.
     
  12. bluntman

    bluntman Well-Known Member

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    Im not fond of either, but paladin gmv.

    Paladin: your render takes the whole sig up, which I dont like... Maybe make it smaller and work on your bg more... And do something with the text, I think.

    Ragefast: Your sprite takes up hardly any of the sig, try centering it. You went really heavy on the bg, which im not liking. And your text doesnt really match
     

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