My Fave

Discussion in 'GR Classic Archive' started by tripod06, Oct 9, 2006.

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  1. tripod06

    tripod06 Well-Known Member

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    i did this originally 4 sum1 on a post but i was beraten to it. its my personal favorite cut i have done and would like to share it as i fink it can be very useful


    here is the original link

    http://www.gamerenders.com/forum/index.php?showtopic=275391



    [​IMG]



    and here it is with the glows off the body if u need it :)



    [​IMG]
     
  2. Adz

    Adz Well-Known Member

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    It's Defo useable, but you put your logo over the swirls:(

    If you move it so it's not on them I'd prolly use it. GJ!
     
  3. Ch3st3r

    Ch3st3r Well-Known Member

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    nice render, but you really messed up with the logo xD
     
  4. Reap3r

    Reap3r Well-Known Member

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    Try to delete this white outlines on the leg and around the head :)
     
  5. phoenixblue

    phoenixblue Well-Known Member

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    The 1st one is probably more usable. There's still some outline on his shoe but gj.
     
  6. N.I.C.K

    N.I.C.K Well-Known Member

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    Deffinatly usable, especially with the way it's lit.
     
  7. FaVortlSm

    FaVortlSm Member

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    Very nice render.
     
  8. XxStatxX

    XxStatxX Well-Known Member

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    nice cuts. gj
     
  9. bountyhunter113

    bountyhunter113 Well-Known Member

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    the render has excellent flow,definitely gonna use
     
  10. tripod06

    tripod06 Well-Known Member

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    there you go. i have noted your requests and made some small adjustments. logo has been replaced on the 1 with glows and small areas of white lines have been removed hope you like them :)
     
  11. Naej

    Naej Well-Known Member

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    good job m8
     
  12. ProProzach

    ProProzach Well-Known Member

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    i will use it thank you
     
  13. Prince Twilight

    Prince Twilight Well-Known Member

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    Cool cut m8. :)
     
  14. iamnotmaj

    iamnotmaj Well-Known Member

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    going to use the 1st 1
     
  15. qbsd

    qbsd Well-Known Member

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    looks good to me i dont see anything wrong
     
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