Hey guys, I'm just starting to map CS:S, but I want to try and get better but I'm looking for some suggestions for maps to try and challenge me. Now I'm not that good so just keep that in mind. Thanks.
1)Try a dual helix surf map with both ramps ending at the same point with teleporters to different ramp areas, I started something like that a while back but i got too pised of at all the slight ramp ajustments it was doing my head in! 2) something like the london underground with the underground line but blocked of at each end but also have the main station building with like secret areas that were, lets say bricked off in WWII which are full of guns. 3)Big masive cruise liner (I originally thought of this as a zombie horde map) cts start in their cabins with xm's under their beds and kev & nades in the cupboard, 1 room has a way into the air vents to sneek around the ship. T's start at the jetty area at the rear of the boat so like use the dinghies from piranesi as the way that the terrorists got onto the ship. The ship should have 3 floors, bottom floor: engine rooms and jetty second floor: shops and big dining hall top floor: cabins for the pasengers (cts) The top deck should also be accessable and shold have wood flooring, several small kiosks and sun loungers around the pool. as with a real ship the control room should be accessable from the top deck, one of the conrol panels should be breakable and should contain 2 deagles. and to stop people jumping over the side of the boat, if you land in the water (apart from in the jetty area,you automatically recive 500dmg instantly so that even if the zombie mod is used the regen wouldnt be quick enough to save them. I did have plans lying around for the ship map i'll try and get them up onto photobucket
A hotel one. Random rooms have hostages inside. The hotel should be similar to the one in the Bourne Supremecy. Terrorists have to escape to a rescure point via windows, ladders, doors whatever. Would be fantastic.