Dead Space Sig

Discussion in 'Signatures' started by ZipLoc, Dec 31, 2011.

  1. ZipLoc

    ZipLoc Well-Known Member

    Age:
    33
    Posts:
    478
    Likes Received:
    0
    Joined:
    Jan 23, 2006
    Here's something new, hope you likes.



    [​IMG]

    v2
    [​IMG]
     
    Last edited: Jan 1, 2012
  2. Strykor

    Strykor Well-Known Member

    Age:
    28
    Posts:
    1,186
    Likes Received:
    0
    Joined:
    Mar 19, 2008
    Location:
    Germany
    I comment the 2nd one since I like it more.
    Overall short to say:
    Great depth, good lighting and nice coloring.
    I also like that C4D you added there which gives an interesting point to view on, it fits the whole theme. The Font you chose and the Text itself are okay, nothing great-fitting but okay. ;)
    However I do have one big problem with your tag. If I look at it I have to focus like a few seconds to really being able to see the render itself haha. It is too much blend in the background, or lets say, the background is too similar to the render.
    This destroys that tag a little bit for me.I dont know, had to look a few seconds on the tag to figure out where the arms start and where they end...
    Hope you get what I mean. ;)
    Happy 2012 btw.
     
  3. ZipLoc

    ZipLoc Well-Known Member

    Age:
    33
    Posts:
    478
    Likes Received:
    0
    Joined:
    Jan 23, 2006
    Well I was gonna scrap this and start over at one point :( but I started to like the flow and coloring, and I didn't want to restart it. So I ran with it....I tried to give it a Zero G, floating in cold space feel. But I do appreciate the comments and I do understand where your coming from.
     
    Last edited: Jan 1, 2012
  4. Strykor

    Strykor Well-Known Member

    Age:
    28
    Posts:
    1,186
    Likes Received:
    0
    Joined:
    Mar 19, 2008
    Location:
    Germany
    Haha dont get me wrong. It is a decent tag and the problem mentioned is just for me personally. There might be some ppl who even appreciate that kind of style. As it comes to arts it will be always like this I guess. ;)
     
  5. IAmTryingToBreakYourHeart

    IAmTryingToBreakYourHeart Member

    Age:
    26
    Posts:
    16
    Likes Received:
    0
    Joined:
    Dec 31, 2011
    Location:
    Snohomish, WA
    It's hard for me to see what's going on. I think the render is a little too sharp, I think that's how you were trying to get him to stick out, but I'd try and find another way.
     
  6. UV Graphix

    UV Graphix Well-Known Member

    Age:
    34
    Posts:
    1,709
    Likes Received:
    0
    Joined:
    May 8, 2005

    ^^^^^
     

Share This Page