FLIPPIN AMAZIN you even added some tracks in the sand :o :o this is really well done. ^_^
I WILL TRY! wish me luck guys :o
i'm all for it. :D
wow, daecu! you've got a lot of stocks. :o my advice? try having a lot of different colors in the stocks as you assemble them. it's way easier to...
i'm sorry for your loss. :(
glad to see that's cleared up. :)
http://www.gamerenders.com/forum/index.php...372479&st=0 <_< i was a member of a forum with a large graphics section for a long time. the GIMP...
topics like this piss me off in a big, big way. <_< i acknowledge that PS has more commercial features and fits in with industry workflow very...
ok. thanks for helping her out, kiyaa. i hope you'll post updates as you get em.
well, i'll see if i can give some tips and examples - how i thought up text, why it fits where it does, etc. ;) try to fit the text style to the...
nice effects in that one, lov. :)
kiyaa, i think i prefer v1. very nice!
yeesh man, that's pretty far away. :o
take care, bud. ;)
the thing most people don't do is spend enough time on text. they want to just add it in 2 minutes and be done. but for it to properly complement...
we'll see.
:| FINEEEEEEEEE
[img] hmmmm
thanks, daecu! nice c4ds, you're starting to get rather good! here's a version 2, i ran a curves on it and did some subtle color changes. [img]
hey guys, i made another sig ;O [img]
yep. cya around mate!
whoa, haven't seen you in ages :o
you dun like GIMP phooey :P
alrighty then. ;)
http://curlyhairedboy.deviantart.com/art/Oasis-80929382 [img] BC's already seen it, but i noticed that i haven't posted anything for more...
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