like the first one of the ones you posted and the first one in your sig :D they come out nicely... Overall I'm not a fan of scanlines as clipping...
reaper's right ... Needs more colours than the dull blue/white =p The render seems either overlightened or too sharp ... (especially the neck...
sick pentool usage :o I really like your texture tag and "the fight between good and evil", though it took a while getting the meaning of the text X^D
yes you are =D I like it a lot, maybe add in a pretty basic c4d for making the bg a bit more lively ... The one thing I would change definitely is...
overall It's decent, but I noticed a few things: - The yellow line extended right and upwards, is obviously smudged a bit. It has a weird bend...
Might try creating a nebula-like focal point? Haven't tried yet but sure seems possible ...
Like em lots :) Just had a little problem at first finding the render in the third tag
like the first one :D Just too bad for the typo mistake... the second one looks a tad too bright. It's generally not that nice just using smudge...
I like it :P Two things I'd change is the stream of light coming from his (her? :o never knew :P) cannon. It is straight but only seems to widen...
unless you try to make a sig for a couple or such, try to stay away from using multiple renders in one sig. Also, it's kind of inspirationless to...
second one is best :D like birel said, it looks too empty as of now. Might try just adding text with a little effect there? The third one seems...
I understand It'd be pretty empty without it, but in my opinion the purple stroke for the tet could be smudged a bit more on top and bottom. It's...
the focal is a bit too green to my liking, and doesn't really fit in the purple/blue bg. ALso, the render is a bit too big for me in such a tag....
it's decent, but I'd lose the white ... puppet ... monster... teddy thing : p it takes away all the attention from the face, being white and...
pretty decent overall. I'd erase the hand selection from the lightsource, as to make it come from between his palms. Apart from that, I like it :)...
nice work! really like the render and the colours fit pretty darn good :) just one thing I noticed, the lighting streaks in the upright corner...
not really into the style used for the first, so not rating that :P The second looks v nice, but IMO the little red spot to the right is...
I like it :) Only two things I'd point out: -The two circles kinda jump into my eye. They ruin the flow of the flame IMO -the text needs work :P
not much left to say :S Indeed, the border is of a kind I haven't seen before. Still, I like the b/a render :P (as a personal preference, i'd up...
it's nice : ) the left seems a bit overblurred, apart from that i'd just say the green text isn't very noticble at a first glance. IMHO abstracts...
the render seems a bit .. unique : ) apart from that, it's nice :D Just like Super Man pointed out, there's a untextured patch 'o water that...
the smudge is decent but the colors are too sharp to my liking From the last two, the b/w one is way better ;)
Yes, the sparks are way out of place here, (apart from the fact them being too sharp) Indeed, the text could use some work Apart from that it's...
yes I noticed the same in your two current sigs : both renders have dots coming out of them that are way too sharp. Might try some blur and then...
I think that they'll be releasing another game in the Halo Universe, not called Halo Maybe take it to another genre like they did with Halo Wars?...
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