not to bad man, glad ta see you back..
add sum shadding and darken edges of the effect on his head, it needs more depth 'head effect'
thanks again, and yer welcome
jus fix the typo and make lighting more ambient and its fine
yup, the c4d in bg on that side-->> is disrupting the flow, and the stroke lines by his head is xtremely choppy also the effect in bg is choppy,...
thank ya's >=) BOOO!!
i agree , but i do like that side alot---->>
it would all work if the colors flowed, these colors are not working and is to loud for the subject , try darker colors and have them flow...
everything is nice, just the lighting, notice she has light on her face? enhance that, i see you did a lil but thats good for reflection , now run...
nice , i like this one, good job bro
ok now get ya burn tool and burn all the 'deep' areas like the dark smudged areas dont overdo it...
i agree with diverse, and add more contrast to your lighting
i like the first one alot, only thing is the shading on her face..second is cool i see a reflection...the 1st one almost looks like old skoo mind...
not bad, maybe change the colors of the glowing effects, add 1 more glowing line effect also
i like it, just a few color tweeks and its fine, what is the static-y effect? please tell
thanks all , stock for 1st tag is shown and link to others are there, to large to post
Awesome......nuff said 'smirks' >=')
arm effect is pretty cool use v.1 but erase the effects from bg off render and add sum texture in bg for depth..
just adjust the contrast on the render and see what it does..
thanks
not to bad, lil more blending but its not hurting it
<div align="center">Havent made a tag in a long time lol been busy threw this together real fast like >=) [img] Heres one for fun... [img]...
i likes it.. nice n smooth
i love it...turn then green one upside down and flip it and fix text to were the word 'down' is legible and place it under the v2 blue one >=)
work on building up a bg by using the render itself, make multiple copies and spread em around to fill canvas then smudge em a tad thenmerge em...
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