all your sigs seem to look very similar. u might want to try a new style. also it looks a bit flat... but overall good job
also the sig is wiked sharp. the colors are kinda deformed around teh render
thanks man! i was experimenting with the wireframe cd4s and i didnt want alot of tehm, so i made the bg kinda simple. when i try to make teh bg...
used some wireframe cd4 and i lovem ^_^ [img] pretty cool cnc i guess
thats cool, but the lighting is a bit overpowering, besides that good job
imo its to bright, and i cant really tell what it is
yeh tut for sure id pay for that. great sig man its fantastic
lookin good just work on blending :)
thanks dudes!
thanks man!!! yeh i liked the cloudyness. forsome reason ive been doing alot of orange and purple gradient maps. thats what the cloudyness is. and...
the only thing i took from the tut is the render and the color but thanks man!
i know its the same render as the tut but it was cool :) probly my best [img] cnc as always
cool effects :)
yes i finally made a goodn! yeh not to many effects in this bad boy, i was thinkin aboot a cd4 or something but i didnt want to crowd it thanks...
used a stock:) i think it came out coo [img] cnc plz
i could actually use some good text tuts, does anyone know of some good ones?
s awesome
yeh avatar pwns! but nice tag really nice flow
sdefinatly too flat, needs some better flow and depth, but its cool otherwise
sreally coo but monotone. needs some mroe color or jsut make it black and white :)
thanks man! yeh i didnt really know what to do for the text so ima make a v2 with better text. andy suggestions?
i think ive improved since my last sig. this is a sotw on a smaller forum [img] cnc and btw its a stone golem
lol the nebulas woold have looked horrible without ur advice :) but ill check that one out. i used this one...
id buy a tut on ur current or the ironman sig because there both really awesome
its not too good, but i have the basic idea of how to doit. i just need some good CnC so i can make a more realistc looking one :) [img] also im...
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