Residenr Evil 3

Discussion in 'GR Classic Archive' started by -Kamikazi-21, Sep 10, 2005.

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  1. -Kamikazi-21

    -Kamikazi-21 Well-Known Member

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    Very difficult render
    first time there was an outline so i had to do it again
    but i think its premium
    anyway u decide this
     
  2. DJ Deemer

    DJ Deemer Well-Known Member

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    kwl wot tool do u use : Quick mask , pen tool , polly tool
     
  3. Kure

    Kure Well-Known Member

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    It's ok... there are quite a few choppy bits, though, so I'm not 100% on whether it's prem or not.
     
  4. -Kamikazi-21

    -Kamikazi-21 Well-Known Member

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    poly lasso for the body
    and poly lasso with 1 px feather for the hair
     
  5. ArchPriest

    ArchPriest Well-Known Member

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    Please fix the following on it to make it really good:

    -Under the left side forearm, you used a straight line, and it doesn't match up right. There is too much of the lighting still there on one part, but under the plan and wrist there isn't, try to even that out.

    -between the leftside elbow and the left side of her body you missed a spot,

    -under the rightside foot there is blue along the border of the image and in the top left corner there is some black, remove that,

    -the right side boot is really choppy, way too much blue showing. This si the result of using long lines with the POLY tool, try to use shorter lines, or use the erase tool to fix it.

    -Most of the surface of the gun is really choppy and/or has too much white left on it, even between the fingers. It may be a part of the gun still with a highlight on it, but you need to airbrush it with a similar color to the rest of the gun.Otherwise it sticks out and takes away from the image.

    -there is a small choppy bit with too much white on the top left of her left side boot.



    Other then those things, most of the rest of it is a very good cut. My only suggestion is to not rely so much on the poly too, and when you feel the need to do a render fast, use shorter lines with the poly tool. Remmeber that ANY CIRCLE can even be drawn with the poly tool if you use short enough lines.

    Keep up the good work bro.
     
  6. -Kamikazi-21

    -Kamikazi-21 Well-Known Member

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    the boot is cut because there were letters
    the other parts, I agree
     
  7. ArchPriest

    ArchPriest Well-Known Member

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    I'm not referring to the bottom of the boot as being choppy, that looks fine, like the edge of the original picture was there cutting it off.. My references to the right side boot had to do with the sides of it and the blue on it.

    If you're referring to my comments on the top left side of the left side boot, then if it was text, there really is no reason that the airbrush can't be used to match the color to the rest of the boot. I do it all the time, it's really a simple proceedure that takes a few moments, and can add a lot to the image.
     
  8. MAK3R

    MAK3R Well-Known Member

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    i agree with him
     
  9. TabRix

    TabRix Well-Known Member

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    Good Render / a little messy on the Right BOOT
     
  10. IRobot

    IRobot Well-Known Member

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    Right boot is messy go and fix it :)
     
  11. AM Airisus

    AM Airisus Well-Known Member

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    good render

    right boot is a bit messy
     
  12. .Ewok

    .Ewok Well-Known Member

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    It's not perfect, but quite usable.
    I just can't believe it hasn't been done before :rolleyes:
     
  13. Slyck

    Slyck Well-Known Member

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    there are bits of the original image everywhere you should fix that before posting in the prem section.
     
  14. Vipes

    Vipes Well-Known Member

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    nice one m8 wouldnt use it in a sig though....the cut is dandy
     
  15. [FLASH]

    [FLASH] Well-Known Member

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    Very good render. I think its premium
     
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