Yo heres a c4d TuT for yas a liekd the outcome so u might too...... 1.Make a new object> 2.Press C to make it changable and click on the points icon on the left hand side > 3.Right click and click on magnet > 4.Fiddle about untill it looks a lil' like this > 5.Now goto structure>edit surface>matrix extrude and put in these settings > 6.It should now have Turned out a lil' like this > 7.Now to add hyperNURBS just add 1 by going to objects>NURBS>hyperNURBS and drag your platonic object in the right box till it branches off the hyperNURB like so> 8.Now to save it RIGHT goto render>render settings and click on save on the left hand side and use these settings *MAKE SURE THE ALPHA CHANNELS BOX IS CHECKED* use these settings > 9.Now goto render>render to picture viewer and wait till it renders it,then goto file>save as, make sure its targa and alpha > 10.Goto your photoshop and open it.It should now just be the render but on a transparent BG > So you'll be happy to know you just ahve to move it onto yer siggy
nice tut.... but can you explain tut 7 and y i matrix the pic its seems like oversize?? i dont really understand... and i try skip step 7 it came out with a black BG when i open with PS....
this is my outcome... how come its not transparent???? i did as the tut says... but......... Can anyone help???
I think its cos of Photoshop CS, just go into the Alpha Channel palette and ctrl+click the alpha channel, then go bk to your layers tab and copy. Now the render should b copyed I think thts it havnt done C4D in abit, cos im shit at it lol
you mean in C4D or photoshop? Can you actually show me SS do i can understand better?? I m kinda blur
well done on ur outcome every1 i is feelin them and soz i dont have cs so scotty ull need to help him out wit tht