G-man Render

Discussion in 'GR Classic Archive' started by markovcd, Jun 28, 2005.

Thread Status:
Not open for further replies.
  1. markovcd

    markovcd Active Member

    Posts:
    29
    Likes Received:
    0
    Joined:
    Jun 22, 2005
    [​IMG]
     
  2. Goldman

    Goldman Well-Known Member

    Posts:
    764
    Likes Received:
    0
    Joined:
    Oct 11, 2004
    nice render, but the dude is kinda *shivers*
     
  3. Mr.ILI

    Mr.ILI Active Member

    Posts:
    39
    Likes Received:
    0
    Joined:
    May 20, 2005
    Yea, Is This From Half Life 1 Or 2?
     
  4. NoErrorCode

    NoErrorCode Well-Known Member

    Age:
    38
    Posts:
    629
    Likes Received:
    0
    Joined:
    Jun 18, 2005
    Location:
    Veracruz, México
    it seems a bit easy... but you did a good job ^_^
     
  5. noobkiller

    noobkiller Member

    Posts:
    19
    Likes Received:
    0
    Joined:
    Jun 12, 2005
    wow its good, but try to give more work on the ear
     
  6. JMc

    JMc Well-Known Member

    Posts:
    689
    Likes Received:
    0
    Joined:
    Apr 1, 2005
    nice, but a lil choppy by the ear
     
  7. markovcd

    markovcd Active Member

    Posts:
    29
    Likes Received:
    0
    Joined:
    Jun 22, 2005
    Rofl. Did you saw that high quality of textures in '99?
     
  8. Bomber-Z

    Bomber-Z Active Member

    Posts:
    44
    Likes Received:
    0
    Joined:
    Apr 30, 2005
    THat guy is odd. and the cuttin itself is bad
     
  9. DMXSNOW

    DMXSNOW Well-Known Member

    Posts:
    175
    Likes Received:
    0
    Joined:
    Jun 28, 2005
    lol, I dont think ill be using him. Nice cut out though.
     
  10. lllAE86lll

    lllAE86lll GR Since 2005

    Posts:
    7,238
    Likes Received:
    0
    Joined:
    May 29, 2005
    Location:
    NY
    lol scary huh :D nice one
     
  11. Fleury

    Fleury Well-Known Member

    Posts:
    68
    Likes Received:
    0
    Joined:
    May 16, 2004
    he looks like he just killed a guy hahaha
     
Thread Status:
Not open for further replies.

Share This Page