Kazushi Sakuraba

Discussion in 'Signatures' started by Hauntedgfx, Nov 19, 2010.

  1. Hauntedgfx

    Hauntedgfx Member

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    [​IMG]


    Back in the game after a year+
    Tried my take on multiple renders and focal points and realism. Shading, perspective, lighting and rendering all of it was a bitch using LQ stocks.

    CnC rate hate, serious responses only from people who get how much work was in this tag (lol) and get the whole concept.

    Credit to Tr1bal for his stock image he provided in a thread took it without asking but I'm assuming he would let me use it ( <3 )

    If you don't know who Kazushi Sakuraba is:
    http://www.youtube.com/watch?v=sxnL3TFVXp0&feature=player_embedded

    emb fail? please fix?​
     
  2. yaiQuem

    yaiQuem Well-Known Member

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    to me it looks really good.
    flow and depth are both excellent.
    but tbh it doesn't feel like a multiple focal point sig. the first thing you look at will be the guy on the left. the other orange items feel like an effect more than focal points.

    only things that could'v been done better imo is the really white space on the left (maybe even just crop that away) and maybe some low opacity black softbrushing over the white in the topmiddle and increase the contrast afterwards. just some thoughts :)
     
  3. Hauntedgfx

    Hauntedgfx Member

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    Thanks for you input, will be putting up v2 shortly
    Any other thoughts?
     
  4. NicholasValentine

    NicholasValentine Well-Known Member

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    I think the high contrast works, as well as the large white space on the left, balances out the high levels of black throughout the sig. I really like this sig man it looks like some pro crisp shit. I don't know if I'm picking up much of a 'concept' though so I guess that could be reinforced more. Color scheme is sweet.
     

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