Gunz: The Second Duel - Faq

Discussion in 'Gaming' started by ep0cx, Oct 31, 2008.

  1. ep0cx

    ep0cx Well-Known Member

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    Q. When are you planning to start servicing GunZ 2?
    A. Unfortunately we can’t inform you the exact servie date, but our goal is to open it in Korea no later than the 2009.

    Q. How far has the development been done?
    A. A great deal of programming part has progressed. We are not altering GunZ 1 game to create GunZ 2 but totally programming it new from scratch, so it required quite some of the pre****tion time.

    Q. What’s going to happen to GunZ 1 service? Will it stop updating?
    A. GunZ 1 will keep on developing. Actually we are doing more frequent updates since 2008. As long as we have GunZ players, GunZ 1 will keep updating.

    Q. When did the GunZ 2 development start?
    A. It started since October of 2007.

    Q. Will GunZ 2 have same Graphic engine as GunZ 1?
    A. No, GunZ 2 will use new engine, Realspace 3.0.

    Q. Since the Realspace 3.0 engine sounds like upgrade version of Realspace 2.0, which was used for GunZ1, shouldn’t it be similar?
    A. No. we are not an commercial engine development company and the name ‘Realspace’ is simply a codename for the graphic core that we use. 3.0 means the third developed engine.

    Q. What kind of features does the new engine have?
    A. We wanted to for an engine for wide use so it can be used for indoor and outdoor graphics. However, it’s not decided if there will be an outdoor map for GunZ 2. It obviously has improved graphic quality and can handle various types of effects and development support tools. We’ve developed all the solutions internally until 2.0, but in case of 3.0 we’ve chosen method to apply some codes to external library. It’s similar to the system like “PhyX” from NVidia.

    ? Realspace 3.0 is also used in our upcoming MMORPG game.

    Q. What is the biggest change in Gunz 2 gameplay?
    A. GunZ is a game with a in-fighting characteristic as main. Compare to GunZ 1, we are developing GunZ to in a direction which combines out-fighting with in-fighting properly.

    Q. Will there be changes on graphic concept or world view?
    A. It changes to some extend. In case of graphic, we are setting up the concept art and will follow it. About World view, we are forming an attractive world for playing environment.

    Q. What will be the system requirement?
    A. We are planning to work towards GunZ 2 also be able to run on low end system setting similar to GunZ 1. However, with higher system setting computer it will show next generation graphics.

    Q. When will GunZ 2 be serviced to other regions?
    A. Currently we can’t tell you exact dates, but we will do our best to provide great service to world-wide GunZ fans.

    Q. Will there be overall general gameplay change?
    A. Not exactly. It will be somewhat similar to GunZ 1 but change the problematic system to better system, and improve the good features. The game progress will be similar to GunZ 1. We won’t have sudden genre change nor character proportion change.

    Q. How about game approach?
    A. GunZ 2 carries moto of more eye-catching with ease compare to GunZ 1. We are aware that GunZ is hard to start in the beginning, so we are doing our best so more users can enjoy.

    Q. Will there still be kStyle(slash-shot, butterfly steps, etc.)?
    A. Yes there will be. But it will be a bit different in terms of outlook or control. (like clicking so many keys in one second) We respect the new tactical value created from users by kStyle and hope that it will be more advanced and appealing feature of GunZ 2. But we wouldn’t like to keep it same as GunZ 1 – we will keep the tactical value of kStyle and improve it from there with our style.

    Q. Can we still use the characters from GunZ 1?
    A. No, it’s not possible. There will be many changes to character system, so we won’t be able to call character information from GunZ 1.

    Source: MAIET Official Blog

    http://www.gunzfactor.com/gunz-2-faq_64
     
  2. Broken

    Broken Well-Known Member

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    Oof?
    Actually looking forward to it.
    Loved Gunz.
     
  3. Papermache

    Papermache Well-Known Member

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    Me too, sounds very interesting. Haven't played GunZ in quite a long time, but GunZ 2 I am sure will be worthy of a few days of my time.
     
  4. FallenAngelVII

    FallenAngelVII Well-Known Member

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    Wow, when did they announce this??
    Haven't been in the whole Gunz loop for a while :P.

    Wonder how different they can make it without losing the fan base :S.
     
  5. Papermache

    Papermache Well-Known Member

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    As long as you can fly on walls with a sword, float and kstyle. I'm in.
     
  6. ep0cx

    ep0cx Well-Known Member

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    Its supposed to be like inside fighting and the only difference is no lead shot and better graphics and prolly a lot better designed maps and weapons.
     
  7. Anyone else see the irony in this statement?

    "The ONLY difference is no head shot and better graphics and probably a lot better designed maps and weapons."

    After correcting that hideous sentence, I lol'd.
     
  8. mParanoia

    mParanoia Well-Known Member

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    My brother is going to flip. He loved Gunz.
     
  9. ep0cx

    ep0cx Well-Known Member

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    phoenix what r u smoking?
     
  10. -.-

    You used the word "only" and then listed quite a few things, thus canceling the "only" factor.
     
  11. ep0cx

    ep0cx Well-Known Member

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    ahhh i see. okay that makes more sense now.
     
  12. Jordanpwns

    Jordanpwns Member

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    Damn havent played gunz in ages cant' wait.
     
  13. Drahgon

    Drahgon Senior Member

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    whats inside fighting? i dont get it.
     
  14. ep0cx

    ep0cx Well-Known Member

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    well its translated from korean i would think its more closer combat and more action just my 2sens
     
  15. whats01up

    whats01up Active Member

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    GunZ FTW!!!! WOOT! I CANT WAIT!!! IT ROX
     

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