Diablo 3 - [ Witch Doctor && Tyrael ]

Discussion in 'Signatures' started by Xioushi, Jul 19, 2008.

  1. Xioushi

    Xioushi Well-Known Member

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    Heyyy. Been a while. Power Supply failures ftw. Umm, so, rusty is as rusty was. I am sooooo rusty. Lol. Just photoshopping these two tags proves it. As I was making em I just felt so noob because of the months away from Photoshop.

    Anyway, loved all the new info and media on Diablo 3, so thought to make some tags.

    Witch Doctor Skill: Locust Swarm. Always in Diablo 2 I hated fighting Locusts, now they're on my side! :)

    Tyrael: Diablo 3 Concept artwork, getting pulled in by the power of corruption.

    Ummmm, both sigs used a bunch of images from Diablo 3 media on the website. The witch doctor was a seperate concept art with a basic background, and I took a concept art of a desertish scene etc etc.

    CNC? :D

    [​IMG]

    [​IMG]
     
  2. Transluc3nt

    Transluc3nt Well-Known Member

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    I really like the effects on the second one. Depth is decent, but I think the lighting could be better.

    I think the first one needs some lighting or contrast. Very cool effects though.
     
  3. Xioushi

    Xioushi Well-Known Member

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    Thanks. They're more concept related. All the lighting on the Witch Doctor is his face, and front, from the spawn of the Locusts, but the rest is dark because it's not day time, or there aren't any artificial lights around.

    How could I increase the depth in them thoguh? Or even the lighting?
     
  4. Xioushi

    Xioushi Well-Known Member

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    Budump!
     
  5. Que

    Que Well-Known Member

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    both need foreground effects, imo.
     
  6. mjsmile

    mjsmile Senior Member

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    I like both, good effects and text fits well on the two tags.
     
  7. Xioushi

    Xioushi Well-Known Member

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    Thanks, that means a lot. :)
     
  8. Vitamins

    Vitamins Well-Known Member

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    the 2nd one is killer im liking the text dude
     
  9. zg.shady

    zg.shady Senior Member

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    needs alot of organization and more work on effects/their placement
     
  10. Transluc3nt

    Transluc3nt Well-Known Member

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    Lighting can be improved by darkening certain areas. Depth in the second one can be improved by adding some foreground effects.
     
  11. Me_Style

    Me_Style Well-Known Member

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    I like the 2nd one
     

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