Heyyy. Been a while. Power Supply failures ftw. Umm, so, rusty is as rusty was. I am sooooo rusty. Lol. Just photoshopping these two tags proves it. As I was making em I just felt so noob because of the months away from Photoshop. Anyway, loved all the new info and media on Diablo 3, so thought to make some tags. Witch Doctor Skill: Locust Swarm. Always in Diablo 2 I hated fighting Locusts, now they're on my side! Tyrael: Diablo 3 Concept artwork, getting pulled in by the power of corruption. Ummmm, both sigs used a bunch of images from Diablo 3 media on the website. The witch doctor was a seperate concept art with a basic background, and I took a concept art of a desertish scene etc etc. CNC?
I really like the effects on the second one. Depth is decent, but I think the lighting could be better. I think the first one needs some lighting or contrast. Very cool effects though.
Thanks. They're more concept related. All the lighting on the Witch Doctor is his face, and front, from the spawn of the Locusts, but the rest is dark because it's not day time, or there aren't any artificial lights around. How could I increase the depth in them thoguh? Or even the lighting?
Lighting can be improved by darkening certain areas. Depth in the second one can be improved by adding some foreground effects.