Drippinlikewata

Discussion in 'GR Classic Archive' started by AG Cliche, Jul 15, 2008.

  1. AG Cliche

    AG Cliche Well-Known Member

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    [​IMG]

    [​IMG]

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    c4d by me.;p
     
  2. Justin`

    Justin` Senior Member

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    =o i likez it
     
  3. AG Cliche

    AG Cliche Well-Known Member

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    Figured out how to use material in c4d a lot better now, damn tuts don't help for ----.
     
  4. SM Ciel

    SM Ciel Well-Known Member

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    Make LP's.
     
  5. Virtuoso

    Virtuoso Senior Member

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    i rike it a whole bunch
     
  6. AG Cliche

    AG Cliche Well-Known Member

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    LP's take more time on top of the rendering time, which is usually 2-3 hours ;p
     
  7. 13d Keane

    13d Keane Well-Known Member

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    Teach me how to use c4d properly to make renders like the ones you've been doing lately?
     
  8. AG Cliche

    AG Cliche Well-Known Member

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    It's all about making materials..

    I usually add stocks that have a hella lot of color in them, you can take a look at the material I used in this one. Think I used a stock of a sunset and then like a resurge stock or something else, can't really remember. I usually play around with it a lot until I get something I like..

    http://www.megaupload.com/?d=FFWW0L5M
    Feel free to use it, just don't send it to anyone. ;p

    For the C4D I usually just start out with text or a tube and use probably a billion deformers and just duplicate the main one over and over. Make sure when you use deformers you have it set to unlimited and not just limited so it does more to the C4D. I always finish off with hypernurbs and usually lower the settings on them a bit.. Don't know if your real familiar with C4D or not, but if you are this should help you out some?

    Not really any good tutorials out there to be honest, I mean they are good for letting you know where ---- is and that is about it.
     
  9. SM Legacy

    SM Legacy Well-Known Member

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    Oh dayum
     

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