Lol Gam3r >_> nice Anyways as for the sig. 2 main problems. One is the contrast, and the other is the motion blur. Im guessing the motion blur was to help blend the render into the background, and it worked. However its slightly overpowering, and removes any other feel from the other effects you have in the background. It steals the show so to speak. Try to maybe lower the opacity of it, or see if you can make the sig work without it at all. Secondly the contrast.. easily fixed many ways theres tutorials out there to give you hints on that.. my personal favourite is using a black and white gradient map then setting it to softlight/overlay and fiddling with the opacity. Overall the sig isnt bad, you've got a good sense of lighting and direction, now you just need to work on incorporating the render and the background into each other so the background only lends to the render, not steals from it