Kalli's Epic Critique Thread

Discussion in 'Signatures' started by Kalli, Jul 18, 2007.

  1. Hulka

    Hulka Well-Known Member

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    Thanks man, will try again :)
     
  2. Kalli

    Kalli Senior Member

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    Np m8!
     
  3. Chris_Of_Death

    Chris_Of_Death Well-Known Member

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    i was board ^^
     
  4. SM Valence

    SM Valence Well-Known Member

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    [​IMG]

    [​IMG]
     
  5. Kalli

    Kalli Senior Member

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    Chris_Of_Death -

    I could almost use the same CnC as I did for Hulka haha! This is another c4d overload tag. Using lots of c4d renders is not so much a bad thing, but if you do it you got to know how to use it. Just sticking them in there having them go in every direction just makes the tag look messy. With c4ds, you want to try to get that clean look. In this case, there is no flow to the tag at all. Unfortunately you are usually able to pull out some depth with a lot of c4ds, but this time you were not even able to get some good depth.

    Next would have to be the lighting and render blending. The lighting in this tag just looks random. I mean I see some light areas and then some darker areas. Those darker areas look kinda of odd too because they don't look like they should be dark. With lighting you want to have one maybe two light sources in the tag and you do not want them to be too overpowering. To determine where the light source should go, you should try to look at the render and see where the light is coming from. Renders can sometimes be tough to blend into a tag. Especially depending on the effects use in the tag. In this case, since it is a messy tag there was no good way to blend the render in. However, if you had put some effects over the render that would have looked better than nothing.

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    SM Valence -

    I will have to say that I like version two more in this case. I also very much like the idea/setup of the tag, however there are some areas that with some touch ups would make the tag look hawt. I think the first and utmost thing in the tag that would benefit from an "upgrade" would have to be the sprite. I am not sure but this sprite looks I guess, kinda over-contrasted. Which makes the sprite look of even lower quality. So maybe try not to have too much of that effects over the sprite, or at least tone it down somewhat. With it being like that, it gets a bit too dark in areas and does not fit all great with the rest of the tag.

    Now I am not sure why, but the overall quality of the tag is not looking to great to me. I think where it really hits is under that kinda of thick line c4d. You can kinda see some bad quality right there in the tag. I think if that were fixed, meaning it looked smoother that would also greatly imrpove the tag. The lighting is done pretty good in this tag, although I think the light from the top should be the more powerful light, rather than it being the bottom light. The colors are pretty nice in the tag, not the best, but its hard to get the best...haha. I think the last thing I would complain about is it being a bit too empty and dark on the left. I love negative space, but in this tag it just seems to be a bit much imo.
     
  6. Hulka

    Hulka Well-Known Member

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    Can I post 1 more tonight kalli? I just finished one.
     
  7. Chris_Of_Death

    Chris_Of_Death Well-Known Member

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    did that while i was waiting .

    thanks mate i was just going for a messy look :P

    but i do need to read up on lightsources thanks agian!
     
  8. Kalli

    Kalli Senior Member

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    Hulka -

    Yea that is fine, but just this one time ok?


    Chris_Of_Death -

    Looks better without the border.

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    Ok well if no one ends up posting here shortly I am gonna close this for the night.
     
  9. Forcystus

    Forcystus Well-Known Member

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    Lets Go!!
     
  10. Kalli

    Kalli Senior Member

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    Forcystus -

    I think this tag could definitely turn into a good tag with a few modifications. The first thing though that needs to be done without a doubt is fix the lighting. You overdid the lighting WAY too much. The lighting should not be right on the render. I can not quite tell, but it looks like it should be coming from above the render. So maybe try making the light source above him and not on him and maybe even tone it down a bit. You might also want to try making it another color besides just white.

    The next thing is the flow of the tag. The right side with the flow looks pretty decent, however the flow is ruined on the right side. It looks like you kinda tried to make it so the flow is going both ways, but honestly since you made the render so small it would look better going just one way, and in the case probably to the right. Also to me it is too yellow. There is like no other colors in the tag, and that kind of makes it boring to look at...no one just wants to look at a bunch of yellow.

    The effects in the tag are not the best, but they are definitely not done badly. I like them on the right, except for that circle thing, which just kinda of looks out of place. I think though if there was a bit more it would look better. But since there is not there is no real depth to the tag, which is something the tag could definitely use some of. So the three main things would be too fix the lighting, adjust the flow, and increase the effects.

    Merged Post:


    I am done for the night...I will be back tomorrow.
     
  11. nanSTA

    nanSTA Senior Member

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    That was your 3000th post!!! Sorry just wanted to say don't take it as a spam...
     
  12. Kalli

    Kalli Senior Member

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    Okie dokie..I am back for awhile!
     
  13. Proximity-HazeD

    Proximity-HazeD Well-Known Member

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    :wub:
     
  14. mjsmile

    mjsmile Senior Member

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    Please tell me what you think =)
    I don't know but there's something wrong with the light and i can't tell !?
     
  15. Kalli

    Kalli Senior Member

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    Proximity-HazeD -

    Hmm, well I would have to say that all of your currents are actually better than this one. The first thing that I noticed when I looked at the tag was how much the text stood out. When working with text, it is actually a complex procedure. You do not just want to slap text on there, or put text you think looks good alone. You have to coordinate it with the tag itself. In this case, the white text would work, however the text is too large and a bad font imo to fit in with the rest of the tag.

    The next thing that continues to bug me in the tag is the render. The render looks distorted, as if it were smushed together from the sides. If it is then you might want to fix that, if it is not, you need fix the effects around it. The effects around it with the flow and angle they are going at might be able to give the appearance of a distorted render. The effects themeselves around the render are not that bad, but there is not enough going on in the surrounding area. The effects though around the render are a bit too heavy, meaning there is a bit too much, especially on the right side. You might want to even try to balance out the left side and the right and maybe not have so much over the render.

    However, the effects dealing with flow and depth are neither good. You can tell that you tried to put flow into this tag, yet I am just not feeling it. I would classify this as forced flow, meaning you put everything in one direction but not in a good way. You may want to dampen those effects and add more in the same direction or even tilt the effects a bit to one side. Next is the depth in the tag. Unfortunately there is no depth in this tag at all. Since you have such minimal effects, especially on the sides, it makes the tag look flat. This can be fixed by simply adding blurred effects in the background with some sharper effects in the foreground.

    Merged Post:


    x88smile88x -

    I would have to say, yes there is something wrong with the lighting. However, that is not the biggest issue in this tag. The biggest issue I would say is what I call a double-vision tag. I am looking at it and I feel as though I need glasses. If you look at the render it seems to be kinda blurred and you can see an outline of the render to the right of it. This I would say is the first thing you need to fix. You have a double render in there and it is not looking so great, it makes your eyes try to focus to much.

    Next I will go ahead and go into lighting since it seems that was your main worry. The lighting is not horrible, but it is coming from the wrong direction and might be a little too strong. Your light source shouldc ome from primarily one place, and in this tag it seems to come almost from all the way around the sword. However, if you look at the render the lighting is coming from above the render, and you have it slightly off set to the left. Also get rid of the light source you have under the sword, that should not be there at all. So I would suggest playing around with lighting. Just make sure always to look at the render because you can get a good feel of placement and strength from the render.

    The last two things would be your text and you effects. The text itself seems to not fit in at all. It kinda of has that techish feel to it, yet this is far from being a tech tag. That clipping mask bar under the text as well with the lines around in are out of place. You may want to just try a simple font in this tag. The effects are not the worse, but they are decently messy. This is not a good thing as it creates no flow within the tag. You want to try to get your effects so they may angle or flow in one direction for this give the tag a more appealing look. Also, with the lighting and effects you have chose there is no depth in the tag. Within the background I would suggest having some more darker spots too give the background some depth. Even a little depth can always help a tag.
     

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