Why are GFX crews based on skill mostly? GFX Crews make people better as they help each other, but you cant get in unless your what they think is 'pro'.
Most crews are -------/------ or up. The idea is that members should be on par with standard. Though I think most anyone can get into BC.
BC isn't based on skill at all. It's based on willing to improve. But w/e. Most crews just want to be the best, and who can blame 'em.
I think instead of making a crew and only allowing 'the best' to join, make a crew and allow people who are willing to learn, then that crew would eventually become one of 'the best' as it would have taught all the people in it.
I'm eager to learn about 4 months ago I made rubbish but i think im a lot better now.. i make one tag a day now. so if a crew is made like that let me know coz that sounds good to me..
I'd like to see a crew.. where everyone didn't need to be rounded off with all these skills, but a crew that has a member who's best at say... sigs.. and then a member is best a flash.. or cool3d.. Because what keeps alot of people out of the crews is when they aren't to good at large art.. like me -_-
Well think further. A gfx crew is like a sport team. You try to get the best team as possible to win your matches. In this case it are the battles. If you don't agree with that, go make a crew and let anyone in.